So you need to identify those speakers in the channel mapping properties of the renderer which are connected to your speakers (i.e. Anyway, your soundcard offers 16 different output channels, whereas only 6 of them seem to be connected to speakers in your setup. There was some comment in some forum that I don't remember anymore, were it says that you need to put SoundBlaster X-Fi into audio creation mode to use all available output channels of the soundcard. You are mixing up channels that are input channels (from the audio source that you are trying to play) and output channels, which are those channels that your soundcard offers. ASIO Audio DirectShow Programming Post navigation The filter properties provide access to all the features of the Multichannel ASIO Renderer: The filter properties window can be opened in almost any player, using the Filters-Menu: in MPC Menu->View->Options->Playback/Output):Īfter selecting the Multichannel ASIO Renderer, start playing the media. When installed, just start your favorite DirectShow media player and find the option to change the audio renderer (e.g. NET 4.5įor a sophisticated description on configuring a media stack built with Potplayer, LAV filters and ASIO, please take a look at TennojiM's blog page:
In order to use the Multichannel ASIO Renderer Filter, just download and install the software. Spatial FFT mapping feature that moves virtual user, and therefore sound based on frequency spectrum.graphical interface to control volume of each speaker, using 2D-position of user within a virtual room) connect each input channel to arbitrary number of output channels) Output volume control for master and separate output channels.Encoding PCM 16,24,32-Bits and PCM Float.Media Player Classic, The Core Media Player, Zoom Player, RadLight, WinAmp, etc.).
The filter can be used with almost any Windows media player that supports user-defined output filters (e.g.
This filter provides ASIO multichannel output for any DirectShow source in Windows. While it does need some more fine-tuning, MicSwitch can definitely help you keep our microphone in check, offering a simple way to turn it on or off and monitor its status.Highest quality audio output with lowest latencies for Directshow compatible softwareĭuring a project in our school, I developed a multichannel ASIO-DirectShow filter. After closing it, however, your settings do not seem to be carried over to the next launch. The application can be sent to the system tray after configuring the settings, and the global hotkeys will continue to be active. Nor perfect, but a helpful voice chat tool You can choose from multiple alert sounds for muting and unmuting the device. The audio notifications might not seem all that necessary, but they provide extra confirmation that the mic has really been turned on or off. It makes it easy to keep track of when the mic is active, and you can make it as tiny as you want, as well as translucent. You can disable the overlay if you find that it’s not necessary, but it can definitely prove helpful. Customizable overlay and audio notifications Oddly enough, though, they don’t seem to work when the desktop is selected. The hotkeys will work even after you’ve sent MicSwitch to the system tray, regardless of which application is in the foreground. You can also enable push-to-talk, in which case the mic will only capture audio while the selected key is pressed. Helpful microphone toggle global hotkeyĪfter installing MicSwitch, you just need to launch it and set your preferred hotkeys for toggling microphone input. MicSwitch is a small program that provides you with a global hotkey for turning your microphone on or off, as well as an overlay to track its status. Windows doesn’t offer an easy way to mute and unmute your microphone, so users have to rely on the functions offered by apps or games. If you’ve played any game that supports voice chat, you’re likely all too familiar with the background noise and random conversations you hear from people who forget their microphone is still on.